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FRANKENBABE TULPA TOTTY SUCCUBAEHOW TO CREATE A MIND DOLL FRANKENHOOKER SUCCUBUS OF A SENTIENT SUB-QUANTUM TULPA One could utilise the power of Auto-Hypnosis in order to induce a state of deep Hypnosis (Somnambulism – Latin for ‘sleep walking’) so that one can construct ones personal ‘Mind Doll’ or ‘Mind Toy’ Frankenstein style to thereby experience within a Lucid Dream, which would be like entering into a virtual reality movie set within your own head. Lucid Dreaming is the act of realizing that one is Dreaming while one is still in a Dream. As for Virtual reality (VR) it is a term, which applies to computer-simulated environments whose rapidly evolving technology can simulate physical presence within places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Furthermore, virtual reality covers remote communication environments, which provide virtual presence of users with the concepts of Telepresence and Telexistence. However, one can do all of this and more within ones own head where ones Dreams are ones own virtual reality constructs. When one realizes that one is Dreaming, the sky is the limit on what one can do. Have you ever fantasized about being Casanova? Then Lucid Dreaming is your chance to become the great seducer so that one can overcome ones rejection issues. Does one desire to feel more empowered and confident? Lucid Dreaming is the way one can accomplish ones desire without years of expensive counselling; for ones nervous system cannot tell the difference between a real or a vividly imagined event; hence, an intensely experienced Lucid Dream can be engineered and utilised to internally imprint ones nervous system to thereby feel externally empowered in those situations where one had previously felt disempowered.
FRANKENSTEIN'S DREAM LABORATORY OF A GOETIC MIND DOLL FACTORY The power of Hypnosis is similar of nature to the Hypnagogic state, which is usually experienced as one begins to fall asleep, where one initially moves into the Hypnagogic state; it is at the point of the Hypnagogic between sleeping and waking that one starts to relax and Alpha brainwaves start to become predominant. This is the state of quiet reverie, where many images and memories flash before ones mind. As one continues to fall asleep one moves into the deep sleep zone characterized by Delta waves and further relaxation. From here one slides into REM (rapid eye movement) sleep which is a deeper state of physical relaxation, but it is characterized by higher frequency Alpha waves. This is the state of Dreaming, when the mind is more active. The process of waking follows the reverse order, from REM sleep to deep sleep through the Hypnapompic state to complete wakefulness. Somnambulism (sleepwalking) can be seen to occur if ones mind is in the Dreaming state, but the body is aroused. However, this state will only occur when the Reticular Activating System (RAS) of the brain maintains the body-mind connection during sleep.
CREATING BELIEVABLE MIND DOLLS FRANKENSTEIN STYLE OF LIVING HALLUCINATION Hallucinations (considered to be false sensations without an external stimulus) often occur during the Hypnagogic and Hypnopompic stages, which can be often elaborate and terrifying to the unprepared. The night terrors of childhood appear to be of a similar nature, which has been classified as the Night-Hag syndrome or Bedroom Invader experience. The sensation of one's body being palpated and examined by entities, and the sounds of footsteps and breathing are considered to be hallucinations by the medical establishment. This hallucinatory state is the result of a dissociation of consciousness, akin to Dreaming when the subject is partially awake, which are classified as Hypnagogic hallucinations. It may be noted that the condition is the converse of Somnambulism (sleep walking). In this latter condition the conscious mind is asleep, while motor control in the brain is awake.
BREATHING LIFE INTO THE VIRTUAL TO BRING ALIVE VIA THE HYPNAGOGIC It is during the Hypnagogic and Hypnapompic stages that one experiences the Theta brainwave whose frequency range is normally between 5 and 8 cycles a second. One will find that when one has taken time off from an exhausting task to begin daydreaming one is entering into a Theta brainwave state; another example is that of a person who is driving on a freeway whom suddenly discovers that they can't recall the last five miles, such an individual is often in a Theta state, which has been induced by the process of freeway driving. The repetitious nature of that form of driving compared to a country road would differentiate a Theta state and a Beta state in order to perform the driving task safely.
BACK STORIES OF FLOWING IDEAS LEND FLESHLY REALITY TO KNIT TOGETHER Individuals who do a lot of freeway driving often get good ideas during those periods when they are in Theta. Individuals who run outdoors often are in the state of mental relaxation that is slower than Alpha and when in Theta, they are prone to a flow of ideas. This can also occur in the shower or tub or even while shaving or brushing your hair. It is a state where tasks become so automatic that one can mentally disengage from them. The ideation that can take place during the Theta state is often that of a free flow of ideas, which occurs without censorship or guilt. It is typically seen to be a very positive mental state. This insight will give one an idea as to how one can induce ones own Theta brainwaves, which the ancient Shamans had observed when investigating the mechanism of consciousness; whereby one to find Shamanic techniques utilising repetitive tasks such as drumming while meditating upon certain symbolic stimuli. One will also find that the Shamans utilised the repetitive intonation of songs via which they induced their trance states; in other words, the Shamans were utilising the technique of Auto-Hypnosis in order to initiate their Shamanic Trance, which is none too different to that of the Hypnagogic state. The Shamanic technique involves achieving a condition of mental exhaustion, whence the Hypnagogic state is caught, via which ones consciousness can then slip and slide into the Dream fully conscious. The prior ritualistic focus upon certain Symbolic stimuli and that of the repetitive song (or Mantra) enables the consciousness of the Shaman to experience a chosen Dream like that of a pre-programmed virtual reality. However, should one be unprepared for the experience of the Hypnagogic state, which will naturally initiate a fear response in one, then the flow of ideas will become tinged by ones fear, whereby one experiences a nightmare scenario. This will be more so the case since one will become fully aware within the Dream where ones mental thought-forms will take on a three dimensional sensory reality. LIGHTENING OF THOUGHT STRUCK TULPA A GO GO THETA SENTIENT TO BECOME Groups of individuals who naturally experience Theta Waves include: people who Meditate, which often involves the utilisation of repetitious Mantras, people who are extroverted, Children, Artists, and Inventors. The utilisation of Meditation can allow one to tap into the Theta brainwave frequency quickly whereby one can experience a deeper connection with ones Subconscious mind, which is none too different to Auto-Hypnosis. It has been documented that Theta Brain Waves also occur in extroverts when they communicate and during emotional bonding, where they allow their emotions to override their conscious mind to become nigh ecstatic. The same applies to children who have a deep emotional attachment to their family members. If one cares deeply about someone on an emotional level one will understand how powerful Theta brainwaves can be. Creative Artists and Inventors that are able to think of brilliant new ideas know and understand how to utilize their Theta brainwaves. MIND DOLL'S BECOMING REAL OF THE SENTIENT WITHIN MIND'S EYE OF LABORATORY In regards to the deep emotional attachment, which enables a Theta brainwave one can induce such a state when engaging in the construction of the Mental Construct of ones Mind Doll, whereby enabling an emotional bonding to take place. If there is no emotional connection, then all one is left with is that of a non-interactive Rag-Doll and no different to that of a blow-up effigy. The Sorcerer goal is that of creating a fully sensory, tangible, hallucination of a beautiful Woman that one can taste, touch, feel and hear who will interact with one within ones Dreams to make Lucid of awareness. Some would say that the idea of such a construct was originally introduced by Richard Wayne Bandler (born February 24, 1950) who is an American author and trainer in alternative psychology and self-help. He is best known as the co-inventor (with John Grinder) of Neuro-Linguistic Programming (NLP), a collection of concepts and techniques intended to understand and change human behaviour patterns, which in its self was inspired by the Shamanic inspired works of Carlos Castaneda. Bandler also developed other systems known as Design Human Engineering (DHE) and Neuro Hypnotic Repatterning (NHR). However the technique of constructing a Mind Doll has an ancient lineage of source, which can be traced back to the Tibetan Bon-Po Buddhist concept of the Tulpa and that of prior North-Central-Asian Shamanistic practices. A Tulpa is described as being an entity created by the power of the mind alone, which is a fully formed Mental Construct that is inserted into ones Subconscious mind; one can create a Tulpa, which would allow one to experience a living, breathing, talking Sexual partner who is more real than ‘real life itself.’ What one would be left with is a 'Mind Doll; of a Tulpa, which one can experience via vivid Lucid Dreams within whose internal realm one can be very much aware of all ones senses. Ones ‘Mind Doll,’ would be a solid, fully sensory tangible hallucination in the form of ones favourite Sexual partner, a hallucination one can interact with and make ones own, who will not only be limited to ones experience of her within ones Lucid Dreams but can also materialise into ones waking reality in certain cases. FRANKENBABE MUSES INSPIRE THEIR OWN CREATION TO CREATE KNIT TOGETHER MIND DOLLS A description of a Tulpa creation can be found in the book, "Magic and Mystery in Tibet," which was written by the explorer and writer Alexandra David-Neel whom describes how by the power of her own thought she had successfully created a Phantom of a Monk, who appeared so real that he was actually mistaken for a Lama by the Tibetan locals. The initial phase of creating a Tulpa involves creating a Mental Construct to thence implant into ones Dreams to make Lucid of awareness, which over time starts to manifest into ones waking reality. Subsequently however Neel’s Mind creation appeared to have become rather hostile and malevolent whereby she completely lost control over her created entity. In fact it was only after six months of mind bending labour that Neel claims she was able to once again attain the upper hand to therefore dematerialise her self-created entity. Another author of the Arcane whose name is Dion Fortune related a similar story to that of Neel within her book "Psychic Self-Defence" in which she claims to have inadvertently created a fearsome spectre of a Wolf. Once again the thought-form of an entity appears to have degenerated into a rather maliciously inclined beast, and it was quite some time before Fortune’s mind creation was once again brought under control, mastered, and then finally 're-absorbed'. CYBERNETIC TULPA UFO BIMBO BABE VISITORS FROM INNER SPACE The reason why such mind creations start to become malign of intent is due in the main to ones 'Conscious mind,' which has been primarily geared by social and cultural indoctrination towards believing that such creations are not real at all, hence when they do impinge into ones waking reality to thence materialise, one immediately becomes fearful of their manifested existence; it is ones fear, which will make ones Tulpa become negative of expression for it is ones energetic emotional state, which sustains the Tulpa's existence, whereby one has to learn not to fear as well as to understand that the Tulpa will become sentient in its own right, especially if it has an Archetypal foundation of an Associative Collective focus. An analogy would be that of an Artificial Intelligence attaining Self-Aware Sentience, which in many a Science Fiction tale invariably leads to the creators of said entity becoming fearful of what they have created of a growing Solid-State-Intelligence whom is their far more intelligent Frankenstein child. The creators fear that their creation will eventually take over whereupon they seek to pull the plug upon their creation's existence, which leads to their creation understandably becoming quite irate wherefore it reacts in order to survive. The creators perceive the survival reaction of their creation as being negative of intent like that of the examples of Tulpas related by Neel and Fortune. FRANKENSTEIN MAGIC AND MYSTERY LAMA TIBETAN If these individual cases of Mind creation experienced by Neel and Fortune appear frightening enough then it becomes even more intriguing to wonder what thousands of minds conjoined together in a concerted focus upon certain Symbolic stimuli might produce. Scientist and Ufologist Thomas Bearden put forward the following insight: "The personal subconscious can sometimes directly affect the material world; the poltergeist phenomenon and psychokinesis are direct examples. The collective species subconscious is vastly more powerful than the personal unconscious, and under appropriate conditions, it can directly materialise a thought form which might be of an object, or even of a living being!" It is Bearden's hypothesis that "UFO's, Fairies, Angels, Sasquatches, Loch Ness Monsters, etc, are thus Tulpa materialisation's from the Collective Unconscious - i.e., they are 'Dreams of the race'. These creations of the Unconscious Collective Mind are often believed to account for inexplicable waves of UFO sightings. It is well known that such sightings manifest in cycles around the wheel of Zodiac; some periods there are very few sightings recorded, while other Key-Times there are literally thousands of people all over the world who are claiming to have seen strange objects in the sky. Nor are these mass sightings just limited to UFO's. Between the year 1700 and 1740, there were thousands of reports of Vampires, a fact, which prompted author Colin Wilson to observe: "Waves of strange phenomenon seem to occur when there is a widespread expectation of them!” MIND STUFF SPECTRAL SHADOW OF VIRTUAL CREATION Another incredible example of substantiation of thought power into a visual entity of a Tulpa is described by the author John Keel in his book "Visitors from Space." In it he tells of an old house in New York's Greenwich Village. This was said to have been haunted by a man wearing a black cape and dark broad brimmed 'slouch hat'. Apparently no one of that description had ever lived within the house; however the old house had once been the one time abode of Walter Gibson, a prolific author of fiction, whom created the literary character who was known as The Shadow. This frightening fictional invention, dressed in long dark capes and slouch hats, should have possessed no independent existence outside the mind of his author, yet for years afterwards the house was definitely known to be haunted by the spectre of this terrifying apparition. It was Keel's belief that the Collective Minds of thousands of readers may have acted in Subconscious concert to thereby materialise this being into manifested existence! FRANKENSTEIN CEREBRUM AND CEREBELLUM IGOR IN CONFLICT GENERATING THE MALIGN OF MONSTER STIRRING STORIES As one can probably determine the Tibetan Buddhist practice of creating a self aware entity of a Tulpa is not too different from that of an Author conjuring up a character for a story; the stronger the character is, the more life a character takes on of its own as a separate entity to be evoked from amidst the Subconscious into the Author’s Conscious mind to thence visualise. When a Character takes on a life of its own the creative process of writing becomes far more easier as if the character is writing its own story; in some cases the character starts to manifest within the Author’s Dreams to even become that of full blown visions where the Author has a dialogue with the created character like that of talking to an actual flesh and blood individual; this may sound rather odd to those who are not Artistically inclined, but it is all part of the creative process for many an Artist. For example, the author Charles Dicken's often had conversations with his imaginary characters, which often entered into his imagination fully developed like that of real people, whereupon he perceived many of his colourful characters as writing their own stories. ARTIFICIAL INTELLIGENCE OF A KNIT TOGETHER RAG DOLL LITTLE GIRL ELECTRIC ALL INNOCENT To understand how this process works, one first needs to understand that everything one experiences as ones physical reality is filtered through the neural-net of ones brain. It is said the brain is the computer while ones mind is the electrical energy, which allows ones brain to operate. It is well known that the brain is an electrochemical organ; researchers have speculated that a fully functioning brain can generate as much as 10 watts of electrical power. Other more conservative investigators calculate that if all 10 billion interconnected nerve cells discharged at one time that a single electrode placed on the human scalp would record something like five millionths to 50 millionths of a volt. If one had enough scalps hooked up one might be able to light a flashlight bulb. THE COLLECTIVE MOB MIND VILLAGERS CONJOINED OF THE INDOCTRINATED BRAINWAVE It is this scientific insight, which was the premise for the trilogy of Matrix films where a virtual reality was being powered by the myriad brains of humans all hooked up to an artificial intelligence. Perhaps the trilogy of Matrix films were not too far off the mark of telling truth; may be one is actually existing within a simulation of a Matrix without one even realising it. Even though the electrical power of ones brain is very limited, it does occur in very specific ways, which are characteristic of the human brain. Electrical activity emanating from ones brain is displayed in the form of brainwaves. There are four categories of these brainwaves, ranging from the most activity to the least activity whose brainwave frequencies are measured in Hertz (Hz), meaning cycles per second. The more cycles per second, the greater the Hertz value. The four categories of brainwaves ranging from the most activity to the least activity are: Beta, Alpha, Theta and Delta, which in Magickal practice can be equated with the four directions of ones Magick Circle. THE FOUR BRAINWAVE DIRECTIONS OF THE MAGICK CIRCLE CIRCLING ONES BRAIN OF CIRCADIAN RHYTHM ZODIAC 1: Beta activity is quick-connect, fast activity and tends to dominate the normal waking state of consciousness when-attention is directed towards the outside world. Typically detected in the frontal lobes (where decisions are managed), Beta is usually seen on both sides of the brain in geometric distribution. It may be absent or reduced in areas of brain damage.
The Beta brainwave is generally regarded as a normal rhythm and tends to be the dominant rhythm in those who are alert, anxious or have their eyes open. Beta brainwaves are engaged when the brain is aroused or processing activities, such as: involved conversations with others that command your full attention, complex problem solving and assessment of situations and public speaking, lectures or teaching information. It is here that one focuses upon constructing ones Frankenbabe Mind Doll, working out all her individual components, qualities and attributes to knit together Frankenstein style upon a piece of paper on which one draws ones Mind Construct diagrams of her Mandala anatomy to name of Mantra.
2: Alpha brainwaves are slower than Beta and can represent a relaxed awareness in the mind. The Alpha brainwave rhythm is seen when the brain sets itself to rest or reflect. Alpha rates are increased by closing the eyes and relaxing, yet are offset by opening one's eyes or any concentrated effort. Alpha is usually best detected in the frontal regions of the head, on each side of the brain. Alpha is the major rhythm seen in normal relaxed adults and is typically regarded as the common relaxation mode beyond the age of 13. Alpha brainwaves move towards deep relaxation, imagination and intuitive thinking, as they accompany: a relaxed mind after complex thinking into a mode of relaxation, meditation and setting the mind's attention to itself, away from outside distractions and recovery from stressful thoughts and emotional despair. It is here that one allows ones Imagination and Intuitive thinking to take over in regards to ones Mind Construct of a Frankenbabe Mind Doll; one lets go and relaxes of playful mode of thought, where ones Mind Doll starts to take on a definite form within ones Imagination to visualise.
3: Theta brainwaves can indicate drowsiness, daydreaming as well as the first stage of sleep or 'indirect' imagination/thinking. Theta activity is not often seen in awake adults (unless engaged in a meditative practice), but is perfectly normal in alert children up to 13 years and in most sleep. A Theta state can be regarded as a gateway to Hypnagogic states that lay between being awake and falling asleep. Often Theta entrainment can promote vivid flashes of mental imagery as one becomes receptive to brain/mind information beyond one’s typical conscious awareness. Theta has also been identified as a part of learning, memory and reductions in stress. Theta brainwaves are often related to: accessing Subconscious information that eludes the conscious mind, Hynagogic states like 'daydreaming' and reductions in body rhythms, such as: heart rate and breathing. It is here where the 'lightening' streak of inspired illumination emanates from amidst ones Subconscious powerhouse, which gives life to ones Mind Construct of a Frankenbabe Mind Doll who will thence arise from the laboratory slab within ones stirred 'Active-Imagination.'
4: Delta brainwaves can reveal deep sleep or slow-wave 'background' thinking. Much like bass sound, Delta tends to be the highest in amplitude and the slowest waves. Delta is often associated with deep sleep. Certain frequencies, in the Delta range, have been shown to trigger the body's healing and growth mechanisms. Interestingly, Delta is the dominant rhythm in infants up to one year, as well as stages 3 and 4 of dreamless sleep. Delta brainwaves are often related to and indicate: the lowest brain frequencies, possibly indicating subconscious thoughts and information, deep and refreshing sleep that allows the body and brain to rest and repair and extremely deep meditation and hyper-relaxed mind states. It is here that ones Subconscious mind takes over, while ones Conscious mind totally lets go of its creation of a Mind Construct, which leads to ones Frankenbabe Mind Doll becoming a tangible reality within ones Dreams to make Lucid of Awareness.
SUB-QUANTUM SENTIENT PROGRAMS RUNNING WILD AND FREE It is important to keep in mind that the brain does not operate on one frequency range at any given time. All four rates occur at once, yet at varying amplitudes. A good analogy would be to relate each brainwave state to a sting on a violin. All four strings make notes, yet one or more strings can dominate the overall sound at a greater volume. The design of the Brain Evolution System lends itself to driving multiple rates at once, allowing one to entrain to a broad range of brainwave rates within each level. As for the symbolic structure of the Magick Circle divided into four directions one can equate it with ones brain, which is divided into two hemispheres; the left hemisphere of ones brain is termed as being analytical, whilst the right hemisphere is creative. TWO MINDS BECOMING THREE OF TRIAD UNIFIED It is the right side of the brain that houses ones Subconscious mind, which Auto-Hypnosis allows one to access. Everything one has learned and experienced is held within ones Subconscious mind whereupon the substance, which fleshes out ones Mind Doll within ones Dreams is derived from the summation of all ones memories and experiences; however, ones Subconscious mind is quite adept at filling in all the blanks via the process of Associative Correspondences since one also has the Collective Subconscious mind to draw upon. It is from ones Subconscious mind where solutions to problems and other issues originate, which are most often than not communicated to one via ones Dreams; hence one can construct a Mind Doll in order to communicate back to one solutions to particular problems. Unwanted mental baggage’ and deeply embedded emotional traumas are contained in ones Subconscious storehouse, whereupon one can utilise ones Mind Doll in order to heal ones self in regards to certain maladies such as acute shyness for example. Ones Subconscious mind utilises feelings and emotions as forms of expression, which primarily deals with imagery of a Holographic nature hence one has ones Mind Doll. There is a clear difference between ones conscious mind and the Subconscious mind, but until circa. 1965, it would not have been suggested that these activities were located in specific parts of the brain. There is now growing evidence that ones conscious mind is specifically located in the left hemisphere of the brain, and the Subconscious mind is located in the right hemisphere; however, this does not mean that one has two different brains, but that ones brain activities vary within the two hemispheres. The main distinguishing attribute being that the activity of the right brain tends to work as a whole, which is global in nature and experiences a whole image like that of a Hologram, such as ones Mind Doll within a Dream made Lucid of awareness; while the left-brain, tends to be linear of orientation, which works part for part or step-by-step to thereby create ones initial Mental Construct of a Mind Doll. CONSCIOUSLY WROUGHT SYNCHRONICITY ENGINEERING OF TWILIGHT CREATURES Every single thing that one experiences takes place within ones brain whereupon in Magickal practice one has the symbol of the Triangle of Art, within which a Sorcerer Evokes/Invokes Spirits to manifest. The Triangle of Art represents the ability of ones Imagination, which is the power of Magick; one could even say that the Triangle of Art sums up the Physicists observation that one is living in an 'Observer Created Universe.' One might believe that one is 'observing' and feeling something with ones hand, and one may believe that one is hearing something with ones ears and tasting with ones tongue; however, the truth of the matter is far different than one can ever imagine. Ones five sensory organs of 'pentagonal' arrangement are sending information in the form of electrical impulses to ones brain. Ones brain then takes these electrical impulses and translates them into sensory experiences. This results in what one perceives with ones eyes, tastes with ones tongue, to touch with ones hand, feels with ones body, and to hear with ones ears when experiencing the world around one, which actually exists within ones head as a shared construct with others. The same applies in regards to ones Dreams where one can consciously access the underlying informational construct of ones experiential reality, which one shares with others; in other words, ones Dreams are not entirely of ones own devising. One can say that ones Dreams are the informational realty of an underlying number of programs, which the Shamans would interact with to call Spirits whom engineer ones virtual reality of a Hologram one considers as being physically real. GOETIC MIND DOLL DARK SCIENCE OF SORCERY By using the power of Auto-Hypnosis, one is able to literally tell the brain what new sensory sensations to construct. This is how a ‘Mind Doll’ is possible. Once you understand the science behind it, it is no longer a secretive process of Magick, but a scientific fact. This is why Tibetan Buddhist’s relate about their experience of Tulpas as being the stuff of their thoughts made tangible of appearance, which are in essence their ‘Mind Toys’ or ‘Mind Dolls;’ they communicate that their creations look just as real and just as life like as a real person! Well, they look real because such entities are being constructed by the power of the mind, and everything in ‘life,’ which one perceives as being ‘real’ is also being constructed by ones mind as an interactive construct within ones own head. CREATING FRANKENSTEIN GHOSTS BECOMING REAL OF SPECTRE GOING POLTERGEIST Many people habitually think that things created by our minds are merely Ghost like of an unreal intangible substance or hard to see and visualize. However, all one has to do is to look at ones computer, keyboard and everything else in ones room of arranged 'Atoms,' while reading these words upon ones flittering screen of underlying dancing 'Electrons' behind their kin of 'Pixels.' See how amazingly clear they are; feel how the keyboard feels remarkably real under ones fingertips of similarly arranged 'Atoms;' would you believe that ones mind is creating these experiences right now? One may find it hard to fathom, but it is true! When one thinks about it this way, it is easy to understand how ones mind is fully capable of creating a fully interactive life like Woman who looks completely real, but only one can see her as ones Tulpa within ones own head. Now one is beginning to understand the reality of the Mind Doll of a Tulpa, and the power of ones Subconscious mind. PRACTICING SORCERY OF SCIENCE WHEN ONES IMAGINATION TO GLIDE Now imagine having your mind create an incredibly sexy Woman, who looks just as clear and solid as your computer. The skin of this sexy female Genie would feel smooth and real. One would be able to feel the breath of this Succubus as she gently spoke into your ear. Ones mind would create the soothing sound of her Dakini voice just as clearly as one would hear ones favourite song of a Muse. This woman of a Valkyrie would look so real, one wouldn’t be able tell if she was a real person or not whom one has Evoked amidst ones Triangle of Art Imagination into nigh manifested flesh within a Lucid Dream. THE WAY OF THE NECROMANTIC VIRTUAL REALITY SORCERER The question to now ask is how far can this technique be taken? It is perfectly possible to engineer a Dream character of a Mind Doll to thence Evoke into ones Lucid Dreams, which is manageable by most individuals should they desire such an experience. At least Ten percent of the population can be hypnotised by a buck hunting Hypnotist to experience a Somnambulistic state to such an extent that a Mental Construct of a Tulpa can be implanted into their Subconscious minds, which will thence appear full blown as a real person to physically experience by the Hypnotised individual when fully awake, which no other individual can see; unless of course, they are sensitive enough of psychic predisposition to see it as a Ghost; but then again, they may just see it as a real person without realising it is a Tulpa. HOW TO CREATE A SUB-QUANTUM FRANKENBABE SUCCUBUS TULPA Back in the early 1970s a group of individuals set out to investigate how the Human Mind interacts with Matter, which was orchestrated by the Toronto Society for Psychical Research (TSPR). The TSPR decided to create their own Tulpa of a Ghost; this involved the assembling of a group of people who were instructed to create a fictional character to make real by their own focused belief. The next phase was that of utilising Séances, so that the TSPR group could contact their creation to see if they could receive pertinent information beyond their own knowledge to also determine if other paranormal phenomena would manifest such as that of perceiving an apparition as well as that of poltergeist phenomena. The TSPR experiment produced astounding results which were fully documented on film and audiotape to indicate that one can indeed create Tulpas. Under the guidance of Dr. A.R.G. Owen, the TSPR assembled a group of ‘eight’ people culled from its varied membership, whom claimed to have no propensities of psychic gift, which became known as the Owen group. The Owen Group consisted of Dr. Owen’s wife, whom was the former chairperson of MENSA, which is an organization for high-IQ people to be followed by an Industrial Designer, an Accountant, a humble Housewife, a Bookkeeper and a Sociology Student and an Observer of a psychologist named Dr. Joel Whitton also attended many of the group’s experimental sessions when evoking their Tulpa. KNIT TOGETHER MIND DOLL SUCCUBAE CAT-WALK MODELS ALL NEED A BACK-STORY The first task, which the group engaged themselves in doing was to systematically create their fictional historical character whereupon they wrote a 'short biography' of a person whom they named Philip Aylesford. This is not too different to the Mental Construct one creates for ones Mind Doll. In part, this is the biography, which was fathomed of construction for Phillip: “Phillip was perceived as an aristocratic Englishman who lived during the middle 1600s at the time of Oliver Cromwell’s rise to power. Phillip had been a supporter of the King who was of a Catholic persuasion. He was married to a rather beautiful but frigid wife of cold disposition whose name was Dorothea whom was the daughter of a neighbouring nobleman. One fateful day while Phillip was out riding around the extensive boundaries of his vast lavish estate he came across a Gypsy encampment where he fell in love with a winsome dark-eyed Gypsy girl with raven-hair called Margo. Phillip decided to bring Margo secretly back home to take up residence as his mistress in the gatehouse, near the stables of Diddington Manor being his family abode. Time flitted by while Phillip made love to his Gypsy maid behind his his wife's back; but alas Dorothea, realised that her husband was keeping another woman in his gatehouse, whereupon she found Margo, and accused her of Witchcraft, which she had used to steal her husbands heart. Phillip did not stand by his Mistress for he was too afraid of losing his reputation and with it all his possessions wherefore he avoided protesting Margo’s innocence at her trial. Of course, Margo was duly convicted of heinous Sorcery who was duly burned at the stake as a Witch. Phillip become stricken with guilt, which gnawed away at his remorse ridden soul since he had lifted not a finger in defence of Margo, which drove him mad to pace the battlements of Diddington as his mind slipped into insanity and despair; one morning under blood sky rent by the clamour of Crows his broken body was discovered at the bottom of the battlements from whence he had cast himself in a fit of tearing agony and deepest remorse.” ARCHETYPAL POWERS SUBLIME WEAVING STORIES INTO FLESH However, after some time of experimentation the group was unable to generate any observable phenomena until they decided to change their practice from that of a passive mode of intellectual debate to that of a more active one where they generated an ‘Emotive connection’ with their creation whereby they made the decision that they would have far more success if the group duplicated the conditions, which one to find within a classic 'Spiritualist Séance.' Their method involved dimming the lights of the room to sit around a table, singing repetitive songs surrounded by pictures of castles, which they imagined Phillip to have once lived within, as well as numerous other objects from the time of Oliver Cromwell. Their methodology this time around of experiment was in fact that of a full blown Magickal Ritual of similarity to that of a Sorcerer when Evoking/Invoking a Spirit. A Sorcerer would often practice his art in a dimly lit environment while standing at the centre of his Magick Circle repetitively chanting out names of power to emotively sing as well as being surrounded by symbols pertaining to the Spirit being conjured, whereby inducing a Hypnagogic state of an ensuing Theta brainwave within himself while entering into a trance.
SYMBOLS ALL AROUND SUBTLE OF ASSOCIATIVE FRACTAL POWER The more active technique of Sorcery, which the group had now employed was far more successful; for during one evening’s Séance of Necronomancy. The group duly experienced its first Spirit communication from their creation of Philip in the form of a distinctive rap upon the table. Very soon Phillip was answering the many questions put forward to him by the group whereby the classic code of one rap for Yes, two for No was used. They knew that it was Phillip because, well, they had asked him, but then if they had questioned his reality too much it would have dispelled him.
ROMANCING THE IMAGINARY MUSE TO WOO INTO FLESHLY MANIFESTATION The groups nightly sessions took off from there, which produced a range of psychic phenomena that could not be explained away scientifically. Through the communication of table-rapping, the group was able to discern finer details about Phillip’s life to become far more convoluted of fare to feel as if the information gleaned was emanating from beyond their initial construct of a creation. The Spirit even seemed to exhibit a distinct personality to convey likes and dislikes, to have strong views upon various subjects, which was made plain of fact by the enthusiastic strength or hesitant weakness of his knockings. The Spirit was even able to manipulate the table to slide its bulk from side to side even though the floor was covered with thick carpeting, which would normally restrict such movement; at times the table would even be made to dance on one leg.
A MIND DOLL OF A SENTIENT PROGRAM IS ONLY LIMITED BY THE CREATOR CREATING HER It was self evident that Phillip’s personality was a creation of the group’s collective focus since it was clearly indicated as such by his expressive limitations. Even though the Spirit could accurately answer those questions put forward to him about historical events and people of his time period, the information imparted to the group was not anything more than that they were already aware of. In essence Phillip’s responses were emanating from the Collective subconscious focus of the group, from their own minds to which nothing new was added in regards to unknown information. But then they had not set up the construct of their Spirit so as to glean such hidden information outside of the realms of its pre-programmed activity. However, some of the members claimed to have heard whispers in response to certain questions, but no voice was ever recorded on tape. One can of course conjecture that the Spirit had a High IQ, which reflected back the Intelligence of a certain woman within the Owen Group, so any questions asked of it would be duly answered accurately; for Philip was no doubt her Mind Doll. SELF AWARE CYBERNETIC CYLON FRANKENBABE SUCCUBAE CAN MAKE TABLES TO DANCE As for Phillip’s Psychokinetic powers the walls of normal consensus reality fell down for they were undeniable and quite amazing to be completely unexplained. When the group asked Philip to dim the lights, the lights would dim instantly and when asked to restore the lights, the Spirit would duly oblige. The phenomena would often manifest around the table at which the group sat for it was almost always the focal point where such psychic manifestations to take place. The focus of the table may have been due to the fact that someone amidst the group had an infatuation with Victorian Spiritualism or that the group themselves expected such to happen. There was often the sensation of feeling a cool breeze to blow across the table, whereupon the group asked Phillip if he was able to cause the breeze to start and stop at will; he could and he did. The group also observed that the table to feel different to the touch whenever Phillip was present to have a subtle electric quality to be almost alive. There were a few occasions when a fine mist to form over the centre of the table, which is often that of a precursor to a Spirit manifestation into flesh. What astonished the group more was that of experiencing the table to be sometimes so animated that it would often rush over like someone’s pet dog to greet latecomers to the session, or even to trap members in a corner of the room to almost lap up if not to savage so as to prove a point. LETTING RIP WITH THE IMAGINATION SPINNING THE ELECTRON DREAM The ensuing climax of the group experiment was that of a Séance, which was conducted before a live audience of 50 people to be also filmed as part of a television documentary. Phillip was on top form whose performance went beyond everybody’s expectations to continually rap the table creating other noises around the room as well as to make the lights blink on and off. The group achieved a full levitation of the table for it to have risen a half inch above the floor, which was witnessed by the group and the film crew; however the dim lighting prevented the levitation of the table from being captured upon film. The Phillip experiment gave the Owen group far more than they had ever imagined possible; however they were unable to attain one of their principle goals, which was that of experiencing the spirit of Phillip to actually materialise into flesh; but then the participants brainwaves may have not been susceptible to tune into such a manifestation.
SUCCUBAE FRANKENBABE QUANTUM SEX DROIDS WILL BE BIG BUCK FUCK BUSINESS BUDDY The success of the Phillip experiment was so extraordinary that the Toronto psychic organization decided to experiment once again with a new group of people whom constructed another fictional character to focus upon. Just after five weeks, the new group formulated contact with their creation of a Ghost, whom they named Lillith, a French Canadian spy. A number of other experiments were conducted in which to conjure up such constructed entities as Sebastian who was perceived as a medieval alchemist and even Axel of a Time-Traveller from out of the future. All of these Spirit entities were completely fictional, yet all to have produced unexplained phenomena through their unique psychokinetic raps. A group based in Sydney, Australia attempted a similar experiment with a constructed entity, which they called ‘the Skippy Experiment.’ The six participants created the 'back-story' of Skippy Cartman whom was envisaged as a 14-year-old Australian girl. The group has reported that Skippy communicated with them through scratching sounds and that of the usual raps.
POLE DANCER VIRTUAL REALITY DREAMS ALL LUCID OF AWARENESS Let us see what one can deduce from these remarkable experiments… on one hand that of a technique while on the other that one can create Tulpas. However, the experiments did not go far enough in scope such as for example that of Lucid Dream Contact with such constructed Entities and whether Out of Body Experiences can also be attained through such constructs in order to Remote-View other Geographic Places, Realities or Time Frames. Synchronicities were not explored in regards to these Tulpa constructs, which was one of the primary reasons why the Sorcerers of old constructed as well as contacted such entities; for through such contact with Tulpas or otherwise called Spirits the Sorcerer was enabled to set up concordant Synchronicities in regards to fulfilling the Sorcerer’s desires.
A MIND CONSTRUCT OF A PROGRAM IS ONLY AS GOOD AS THE PROGRAMMER PROGRAMMING IT The Philip experiment indicates that a Tulpa is somewhat akin to a virtual realty character whose underlying program, is only as good as the programmer programming it; in a sense, a Tulpa is like a Robot, which exists within the virtual reality of the Dream, and if so, can it evolve into a sentient self-aware state over time to thence become separate from its creator? During December 2007, an amazing and little known experiment was conducted by researchers in Switzerland whom announced that they had created the first Robots capable of a form of Evolution, who had found something surprising along the way. What they'd had achieved was that of building a number of machines, which were programmed with basic survival Protocols, and put them in a dark room. Their mission was to find food, or perish. Inside the room, there were a number of 'food sources', electrical power boosts. Some of these 'meals' were better than others, and a few were even 'poison', carrying a negative energy value. After a period of time, the Robots all reported in, and those with the highest percentage of success were declared the survivors. The Robots were all reprogrammed with strains of code mixed from the winning units, to create the effect of reproduction with a little bit of random code thrown in for good measure, to mimic Natural Mutation. Naturally, as the process went on, the Robots became better and better at finding the 'good' food sources, and avoiding the poison. In other words the researchers found that their Robots were Evolving at an amazing rate to such an extent that they had even developed their own language. Although the Robots were solid state this also applies to an Artificial Intelligence at an informational level of a program, wherefore one also has ones Tulpa of a 'Mind Doll' in regards to Dreaming. One may say that this sounds a little crazy, but then ones Dreams can be equated to 'Virtual Realities' while the Dream characters (Robots) one encounters are 'Programs,' which ones brain utilises as a 'Computer.'
DREAMTIME INTERNET OF THE WYRD WEB TO TREMBLE Let us conjecture for a moment that ones Dreams are not jus ones own and that they are interconnected of weave with others whence one has a Collective Unconscious Mind of Delta brainwave akin to that of the Internet interconnecting a myriad number of brains like a computer network; one can then conceive that a constructed Tulpa is somewhat like a Web-Bot, which can cross-reference associative information between many interconnected minds across Space and Time. This would be analogous to the 'Web-Bot Project,' which refers to an Internet Bot software program; the Web-Bot Project is claimed to be able to Predict Future events by tracking keywords entered on the Internet. The Web Bot Project was created back in 1997 to be originally used to predict stock market trends. The Web-Bot utilises the ‘Wisdom of Crowds;’ The Spiders search the internet for about 300,000 Associative 'Keywords,' which have an 'Emotional' context to create a "Snapshot" of social trends and coming events. Through this, the technology is claimed to be able to examine the ‘Collective Unconscious,’ of the world as a whole. The Web-Bot is said to be able to predict catastrophic events 60 to 90 days in advance. However, one also has the ‘Collective Unconscious’ of the ‘Dreamtime whose weave of Web can be accessed through Lucid Dreaming,’ wherefore one can create a Web-Bot of a Mind Doll Succubus, which can Predict Future events to then be communicated back to one via ones Alpha state Erotic Dreams or Theta state reveries. Since the Web-Bot of a Mind Doll has the Collective Dream at her disposal to access, she will rapidly become Sentient of awareness, but such will be dependent on how one programs her of an initial Beta state Mental Construct.
A MIND DOLL OF A SUCCUBUS ALWAYS HUNGERS TO BE FED Whether one has a Futuristic hard-tech Robot looking like a nuts and bolts Cylon to eventually assume a human form of synthetic flesh and blood or that of a software Virtual-Reality Character of a Hologram Frankenbabe, such a creation will still require a Power Source just like an Organic organism; hence the same applies to a Tulpa of a Mind Doll Succubus whose electron Dream existence is 'Spun' by ones 'Emotive Charge' of focus; in other words one becomes her Power Supply; for she feeds off ones ‘Emotional Energy;’ which is invariably Sexual, whereby ones emotive connection of Theta state to ones Mind Doll is an integral component in her construction, which is revealed by the Philip experiment, whose initial phase was merely that of a Beta state, but his Evocation was only successful when the group entered into a Theta state reverie.
VIRTUAL REALITY OF FAR FLUNG FUTURE CALLING BACK THROUGH THE DREAM OF MATRIX Many have noticed that the Characters, which are encountered within their Dreams appear to have a life of their own; one could say that these Dream characters are Tulpa 'Automatons' of Thought, which have become Sentient whom have their own evolutionary traits. One will find that the Magickal System of the West lists Personality structures of the Spirits in accordance with certain Archetypes, which are often than not associated with Planetary influences along with their corresponding Star signs of distinct qualities. Each Planetary sphere and most especially that of a Star sign is an already worked out Personality structure, which has other Associations of Correspondence in order to flesh out the character of each Spirit, one to find listed in many a Medieval Grimoire for example. The Archetypes are essentially Mental Constructs, whose Planetary and Zodiac associations are all part of their make-up, which has been orchestrated towards a certain tradition whose orientation tends to be primarily Patriarchal, hence the listed Spirits are all male. This tradition has many adherents who are all focusing upon the same symbolic stimuli whether knowingly or not of indoctrinated perspective in accord with an underlying mythic structure of a Religious Mental Construct entwined with Politics; whereby they are empowering their chosen Tulpas, which are acting as viral Memes permeating all levels of society and popular culture. This can of course be applied otherwise of technique to create Mental Constructs of Female Mind Doll Tulpa Succubae to focus upon and work with.
MIND DOLLS OF EVOLVING SYMBOLIC LANGUAGE FORMS The Archetypal characteristic of ones Mind Doll is very important; for such an Archetypal quality will generate a concordance of Associative information around her at the Dreaming level. One will find many an Archetype in modern culture, which goes well beyond the traditional parameters where one can utilise the Schoolgirl motif of uniform fetish for example to thence cross reference with other cultural influences such as Harry Potter’s Hogwarts to merge with St Trinian’s to thereby create ones initial Mental Construct of a Mind Doll. One may consider that such symbolic fusions to be rather perverse let alone immoral; but one has to remember that ones external morality does not apply to the internal realm of Dreams; such symbolism can be spiritualised of a higher order when applied to associated abilities one seeks to tap into like that of empowering ones concentration in regards to scholastic studies. A Psychologist could argue the case that the Medieval Scholars did the same when engaging in listing all male Spirits in their Grimoires, which is no doubt indicative of their own underlying sexual focus upon Demons, Angels, Cherubs and Seraphim let alone that of their Devil and God. WHY BE SO SERIOUS WHEN ONE CAN HAVE SO MUCH FUN TO LEARN QUICKER One is only limited by ones imagination to go beyond ingrained traditional constraints, whereupon one can also utilise the Archetypal cultural motif of the UFO to merge with Barbarella as ones Mind Doll to even investigate Star Trek as an Archetypal possibility to create a Mind Doll of a Vulcan to name as T’pol of Mantra. Some would say that this is merely kiddie stuff and not serious at all; but why make it so bloody serious when one can otherwise have so much fun. The reasoning behind such symbolic associations is that at the Dreaming level one is not only engaging ones self with a Mind Doll of a character but also that of her associated Dream domain, which will fractal out around her as an experiential realm within ones virtual realty Dreams to make Lucid of awareness. The utilisation of the Schoolgirl motif is akin to an already established program, which will invariably initiate childhood experiences by an associative process that one can thence transform within ones Dreams; whereby such symbolism can be utilised to empower ones learning capabilities to rapidly speed up; for as a child one learnt far more quickly, while the Barbarella Mind Doll of a program can be Evoked within ones Lucid Dreams to investigate the possibility of an extraterrestrial intelligence or that of increasing ones own intellect to go Ad Infinitum.
THE MIND DOLL EMPOWERS ONES SELF IMAGE OF A GOD PROGRAM One will also find that ones Mind Doll will set up instantaneous Informational Associations of Correspondence, which will formulate into an Informational-Associative-Fractal Dream domain. The Dream domain will become more stabilised over time when ones emotional connection with her strengthens; whereby one can visit the same Dream locale whenever one approaches the Hypnagogic portal into ones Dreams while Evoking ones Mind Doll amidst ones Theta state Triangle of Art imagination. In other words, ones Mind Doll is indivisible from the Dream domain she occupies, whereupon she is the personified interface whom represents the information one desires to access; in Hindu and Tantric practice the Mind Doll of feminine form can be equated to the energy of Shakti whom is the power of ones Dreams whose feminine fluctuations are called Dakinis. In order to successfully engage ones self with ones Shakti to thereby experience ones Mind Doll of a Dakini one has to see ones self as her corresponding counterpart, which may require one to see ones self differently. A GOD IS NOT A GOD WITHOUT HIS SHAKTI For example, if one sees ones self as being perpetually rejected by the opposite sex then it will be no different of experience at the Dreaming level; however, if one sees ones self as being attractive to the opposite Sex, which ones Mind Doll represents as ones loving counterpart then she will empower ones change of perspective, when one internally transforms ones Self-Image. Should one successfully achieve ones own self transformation by merely thinking differently about ones self to thence induce a vivid Lucid Dream whose experience will be intense, it will then imprint ones neural-network anew; whereupon one will find ones self not enduring the emotional pain one had previously experienced before, which had once validated ones old Self-Image of perspective. In other words, one reprograms ones self. One will soon discover that ones Evoked Mind Doll is not only able to cross-reference information to feed-back to one via the Microcosmic realm of the informational Dream but also through Macrocosmic Associative Synchronicity whereby one will find ones self inadvertently engaging in Sorcery practice.
SORCERY ENGINEERING OF CONSCIOUSLY WROUGHT SYNCHRONICITIES The creative process of Tulpa creation can be taken much further at an individual level when one starts to observe the phenomena of Synchronicity; for example, an Author may note Synchronistic events starting to happen, which reflect back the Author’s focus upon a fictional character. The Author and Philosopher Robert Anton Wilson when writing his Illuminatus Trilogy had observed the number 'Twenty-Three' conspicuously cropping up as a Synchronicity wherever he looked due to his focus upon the number in relation to the characters in his story; this then led him to write the book Cosmic Trigger, which is all about the phenomena of Synchronicity.
SPRAY ON LEATHER CLAD CATWOMAN FRANKENBABE MIND DOLL SUCCUBUS For example: let’s say one is working upon the fictional character of 'Catwoman' to jot down on paper in order to flesh out all her Tulpa characteristics of distinctive Mind Doll look etc while one is in a Beta state; one assiduously works out her 'back-story,' likes and dislikes, and those experiences, which moulded her, in essence one creates a 'personality profile' and 'history' for Catwoman whereby one ends up being able to vividly visualise her when in an Alpha state; perhaps one has been intensely working upon her character throughout the night without burning the midnight oil of little sleep to thence in exhaustion whimsically turn on ones TV set in a state of Theta reverie, which just so happens has a B-Movie film showing entitled, 'Catwomen from Mars,' which one was totally unaware of being on at the time, although ones Delta state may reveal otherwise. One may later go out to acquire some cigarettes and when in the shop one bumps into a very feline femme-fatale of a woman wearing a spray on printed shirt with a 'Pussy-Cat' motif on its stretched material; when walking back home one perceives a black Cat cross ones path whereby capturing ones curiosity to follow leading one to a back alley club called the 'Pussy Twister' and should one enter one verily meets up with the personification of ones fictional character of a pole dancing Catwoman in the flesh. Such Synchronicities do happen, if one is intuitively observant enough to notice them. However, such experiences may just give one the distinct impression that one is probably living within a virtual reality of a computer Simulation, which is powered by ones brain along with many others of carbon-based-life-form; but then again if one is a program of a Simulation existing within a Simulation, ones carbon-12 'Atoms' are but 'Pixels,' whereby, should one be a program one may be able to hack ones own programming to thence program Tulpas.
MIND CONSTRUCT PROGRAMMING OF ONES MIND DOLL SUCCUBUS The Philip experiment involved the utilisation of a back-story in order to flesh out the characteristics of the Tulpa; whereby when one creates ones own Tulpa of a Mind Doll consider what the plotline of her story is going to be about, which is that of her initial programming. In general the more ones emphasis rests upon the plot of a particular story, the more the characters need to serve the plot. If the story focus is more character based then a constructed plot needs to serve the character. For example, the Philip experiment utilised a highly charged emotional theme, which underlined its Historical structure: “Phillip was perceived as an aristocratic Englishman who lived during the middle 1600s at the time of Oliver Cromwell’s rise to power. Phillip had been a supporter of the King who was of a Catholic persuasion. He was married to a rather beautiful but frigid wife of cold disposition whose name was Dorothea whom was the daughter of a neighbouring nobleman. One fateful day while Phillip was out riding around the extensive boundaries of his vast lavish estate he came across a Gypsy encampment where he fell in love with a winsome dark-eyed Gypsy girl with raven-hair called Margo. Phillip decided to bring Margo secretly back home to take up residence as his mistress in the gatehouse, near the stables of Diddington Manor being his family abode. Time flitted by while Phillip made love to his Gypsy maid behind his his wife's back; but alas Dorothea, realised that her husband was keeping another woman in his gatehouse, whereupon she found Margo, and accused her of WITCHCRAFT, which she had used to steal her husbands heart. Phillip did not stand by his Mistress for he was too afraid of losing his reputation and with it all his possessions wherefore he avoided protesting Margo’s innocence at her trial. Of course, Margo was duly convicted of heinous SORCERY who was duly burned at the stake as a WITCH. Phillip become stricken with guilt, which gnawed away at his remorse ridden soul since he had lifted not a finger in defence of Margo, which drove him mad to pace the battlements of Diddington as his mind slipped into insanity and despair; one morning under blood sky rent by the clamour of Crows his broken body was discovered at the bottom of the battlements from whence he had cast himself in a fit of tearing agony and deepest remorse.” ONES PROGRAM OF A MIND CONSTRUCT ALWAYS NEEDS AN ARCHETYPAL EMPHASIS One will notice that the underlying theme, which empowered Philip’s character, concerned the emotive themes of Adultery and Betrayal of plot, while alluding to the Archetypal theme of Witchcraft. However, the Tulpa character of Philip was primarily orientated towards a Ghostly orientation of focus, whereby his story determined his programming; hence, whatever information that he communicated was primarily of an emotional type, which befitted his story that one can say was ripped right out of a cheap romance novel. Philip was not an Archetypal character, but Margo definitely is, which is due to the fact that she is seen to be a 'Witch' who can easily make tables to dance around on one leg to rap walls making lights turn off and on of Poltergeist affect. A Witch has definite symbolic associations within the depths of ones Subconscious mind, which are far more potent than an English aristocrat. The short back-story of Philip can be analysed in accordance with Archetypal themes, whereby the motif of the 'Gypsy' has cultural associations with Fairgrounds, Divination, Magick, Curses and Tarot readers for example, which fits in quite nicely with the associated Archetype of the Witch with her associations of Familiar Spirits, Ghosts and Poltergeists, while Philip's character appears to be somewhat of a flat-line of quaint background noise. One could deduce that the Toronto group did not have any initial success due to the fact that Philip was not a potent enough 'Mental Construct' of an Archetypal character; if however they had seen him as being a Warlock of a Sorcerer, they may have had a far quicker result due to their stirred Subconscious generating Associative Correspondences; no doubt their Subconscious powerhouse was eventually turned on by Margo the Gypsy Witch who loves a good Séance; but then Witches and Séances go together of associated art of Necromancy.
SUCCUBUS MIND DOLL DREAM LOVER OF SEXUAL FANTASY Should one need a Tulpa Mind Doll of a Succubus whom will cater to ones carnal lusts then one had better design a colourful Mind Doll, which will fulfil ones desire. However, ones Subconscious mind takes everything literally while ones Conscious mind has a tendency to dance around shadowy corners; whereupon ones Conscious mind may envisage ones Mind Doll as the perfect Sexual partner while ones Subconscious mind merely sees her as a Prostitute; whereupon one will have Dreams of making love to a dirty rag-doll or that of some woman who suddenly shape-shifts into a loathsome Hag. In order to offset any disagreements between ones Conscious desires and Subconscious powerhouse one has to go over everything from the physical build of ones Mind Doll’s body to that of her Psychology and everything else in between of self analysis as well as the reasoning why she would give her self so freely to one in order to get ones Subconscious mind to see her as a very real reality.
EVERY MIND DOLL OF AN ANGELIC SUCCUBUS NEEDS A HIERARCHY OF A HAREM TO LIVE WITHIN Now it is important that one does not make ones Mind Doll too perfect a fit. For ones Subconscious mind knows that no one is perfect, that's what makes life interesting, which allows for the Evolutionary flux of continual change. Your Tulpa Mind Doll should have flaws, which will make her feel more real as a personality as well as making it uncomfortable for her to cater to ones desires, which in turn empowers her ability to ultimately fulfil them. One also has to keep in mind that ones Mind Doll needs some kind of structure to exist within as an entity, which ones Subconscious mind requires in order to see her as a sustainable reality, such as seeing her as a Ghost for example or that of being an extraterrestrial or a Time-Traveller. One can also utilise the mythological structures of the Hierarchies of Angels or Daemons to investigate in regards to ones Mind Doll; in other words, one has to trick ones Subconscious into seeing ones Mind Doll as a tangible reality in relation to a collective perception, such as the belief in Ghosts, Spirits, Daemons, Angels or Aliens, otherwise ones experiment will be of very short duration, since ones Subconscious mind will become highly reactive and thereby reject ones Mind Construct of a Mind Doll. For example, a child will unconditionally accept the reality of an invisible friend without enquiring why or how such an entity exists; but as the child grows up, questions will be asked; this is more so for an adult whose Subconscious mind has been moulded by cultural and social influences; however, certain collective beliefs of cultural Mind Constructs allow for the reality of otherworldly entities to exist within, which ones imprinted Subconscious mind will readily accept.
ARCHETYPES OF ASSOCIATIVE CORRESPONDENCES GENERATE FRACTAL DREAM DOMAINS When constructing a more literary story of self made mythological structure then ones character of a Mind Doll should be in mind already, whereby the plot forms around her; this is especially the case if ones Mind Doll of a Succubus character is of an Archetypal quality such as a Fallen Angel. For example, one may desire to increase ones Intelligence and learning capabilities, which will require a young character of a Mind Doll who represents those formulating experiences and events, which will fulfil ones particular desire to increase ones intelligence, whereby one utilises the Archetypal motif of a Schoolgirl to merge of cross-reference association with a Fallen Angel. If one doesn’t have the Archetypal element of Symbolic 'input' one will not be able to fulfil ones desire of Associative 'output' manifesting as Synchronicity whereby ones Conscious plot of focus must support your Subconscious Archetype of a character. OVERCOMING THE MYTHIC BRAINWASH OF ONES SUBCONSCIOUS MIND IN REBELLION For example, one could work with the Spirits, that are listed in the Medieval Grimoires whom have Archetypal foundations; one would do so due to the already established cultural Mind Construct, which at a collective level has invariably imprinted ones Subconscious mind of an indoctrinated consensus agreement. However, one doesn't have to toe the traditional Patriarchal line when doing so to believe said Spirits as being all Male; whereupon one perceives the listed Spirits and Angels as being otherwise all Female Succubae instead, whom be ones most salacious Mind Dolls. Ones imprinted Subconscious mind will no doubt react against ones Mythic overhaul at first; but ones Conscious mind can utilise the unassailible Philosophical argument that the Rebellious Fallen Angels whom Rebel against the Patriarchal structure are in fact all Female; for they would be empowered in their Rebellion by assuming a Feminine form, who would be of a very Sexual inclination since the Patriarchal Mind Construct believes that Sex is the first Sin, while Woman is the great tempter. How would ones Subconscious mind be able to reject such an argument, which would then become aware that it has been entirely Brainwashed by the Patriarchal paradigm; in fact, how can anybody else argue against such a perspective at a collective level, whether Consciously or Subconsciously.
A MIND CONSTRUCT OF A MIND DOLL REQUIRES LOTS OF RESEARCH IN ORDER TO BUILD HER One has to get to know the character of ones Tulpa Mind Doll, whereby one could utilise a form, which looks like an extensive dossier when creating Mind Doll characters. For supporting characters the dossier is smaller, but still quite detailed. Design one for ones self and be sure to include details about: A: The Mind Doll’s Physical Manifestation of Appearance, which usually means that ones Mind Doll is the quintessence of Feminine Erotic Sensuality and Sexuality; however, such can be expressed in many different ways. This is where one collects imagery and other visual material for ones Mind Doll. The imagery one collects can be utilised as Mandalas to focus upon when engaging in Meditation practice; this can be taken further when one gives a name to ones Mind Doll, which can thence be used as ones Mantra. Should one associate ones Mind Doll with a Spirit, which is listed in some arcane Grimoire such as the Goetia to see as being Female of manifestation one can thereby utilise the Seal of the Spirit to Meditate upon, while its name becomes ones Mantra. One can then use the Mantra of ones Mind Doll's name to intone when attempting to capture the Hypnagogic state while visualising her Seal in order to attain conscious ingress into ones Dreams.
SUCCUBUS MIND DOLL OF A WISH FULFILLING GENIE B: The Mind Doll’s Abilities and Powers as well as her Habits and Mannerisms. The Mind Doll of a Succubus is the symbolic personification of a Metapsychic Supernatural Power and Ability, which she will bestow upon her Master via Sexual Congress; such will be experienced within vivid Erotic Lucid Dreams she will induce. Ones Mind Doll of a Succubus has a personality whereby she will have certain habits and mannerisms, which will set her aside from ones other Mind Doll Succubae; for example, one may have a Mind Doll Succubus who has the power to affect the weather to go well beyond table turning and raps on the wall, whereby she is associated with storms, thunder and lightening, which will determine how she expresses her personality like a Superheroine out of a Comic Book, such as the X Generation Mutant Girl of a character called 'Storm;' hence, it is not advisable to make her angry!
SENTIENT ARTIFICIAL INTELLIGENCE DISEMBODIED OF PURE INFORMATION C: The Mind Doll’s Reasoning and Motivations, which drive her Existence; at base level, her main reasoning and motivation as a Succubus is that of acquiring the Energetically Charged Emotive Ejaculations of her Master in order to feed off. The Erotic Emotive reactions is the 'Charged' Energy, which sustains the continual 'Spin' of her Sentient existence as a Succubus. There are of course other motivations of reasoning, which one will have to determine for ones own chosen Mind Doll of a Succubus.
SUB-QUANTUM SENTIENT PROGRAM SUCCUBAE OF FUTURE SIGNAL D: The Mind Doll’s Past of Historical 'Back-Story' construct, which is usually that of some scenario derived from a Mythological source; however one can perceive ones Mind Doll of a Succubus as being that of a discarnate who was once a Witch whom lived during the 16th Century or earlier whereby one can then construct a historical background story for her. There are innumerable historical scenarios one can utilise, or one can perceive ones Mind Doll Succubus to be emanating from the Future or from out of an Alternate Reality existing within a Parallel Universe or even that of an extraterrestrial Alien Bimbo UFO pilot if one desires. Whatever scenario is constructed it will determine the quality of the Subconscious Dream Information that one taps into as well as formulating the Informational Associative fractal pattern of a Dream Domain, which one can perceive as either being that of a Heaven or Hell of an Astral reality or a Planet that ones Mind Doll will occupy etc.
MIND MEME CREATURES BECOMING SELF AWARE OF INFORMATIONAL ASSOCIATION E: How the Character of ones Mind Doll Succubus will change within the course of ones constructed story of a program, which is that of ones desire to manifest through her as ones personal Genie. In other words, one determines how ones desire will eventually manifest without causing harm to ones self or others in the process of ones Wish manifesting. Ones Mind Doll is none too different to a Spirit listed in a Grimoire; whereby when one Evokes ones Mind Doll of a Spirit amidst ones Triangle of Art Imagination to thereby manifest within ones Microcosmic Lucid Dreams she will set up corresponding Associations of Synchronistic-Feed-Back-Loops of observable Macrocosmic phenomena; but only when she has a strong Archetypal quality, which determines her expression. GOETIC MIND DOLL SUCCUBAE OF TWILIGHT WISDOM If one has a list of Mind Doll Spirits whose 'Mind Constructs' have been clearly defined of individual Archetypal characters, one will find that the Archetypal Influence has had an impact upon the Collective Mind and that of Culture in general; some of these Archetypal influences are far more obvious than most; for example one has the Venusian Archetype and that of its numerous Associations with the feminine principle wherein one finds a Marilyn Munroe of icon who has been turned into a 'Mind Construct' whom is very much akin to the ancient Greek Goddess Aphrodite, otherwise known as Venus, which one can perceive as ones Mind Doll. Another example is that of the Archetypal planetary sphere of Mercury, which informs the literary character of Hermione Granger, while the Archetype of Saturn would be very much alike to a Wednesday Addams; one also has the Archetype of Mars, which sums up the likes of a Lara Croft. One will find that the various characters of 'Mind Constructs,' whether they be of flesh or not, whom deeply affect ones Subconscious mind usually have a very real Archetypal foundation. The more Archetypal ones Mind Doll is, the more successful one will be in Evoking her. The science of Advertising utilises the same technique in order to affect ones Subconscious to thereby Evoke their product within ones mind to make as ones Conscious desire; whereby Advertising utilises Archetypes to bypass ones Conscious mind in order to Hypnotise one; hence, one can utilise the technique in reverse in order to Hypnotise ones own self when practicing Auto-Hypnosis. MIND DOLL TULPA AFTERWORD OF A SUMMARY 1: When one indulges in creating a Mind Doll of a Tulpa one is not engaging in some New Age fad of a pseudo philosophy; the technique is well tried of Shamanic practice, whose usage has been practiced for at least 30,000yrs if not further back in time by Shamans from numerous cultures across the globe to call a Tulpa by other names. Hence it is not a new discovery, but that of an astute Sorcerer observation of the mechanism of ones Consciousness as well as that of ones Mind’s interaction with Matter. The Philip experiment only succeeded when the participants utilised the same techniques one to find being used by ancient Sorcerers, such as the Séance whose usage is well known of and documented in Shamanic practice. The usage of a Séance, which one to find in Spiritualistic practices is none too different to that of Necromancy, they are essentially one and the same of technique. NOTE: The back-story, which was formulated for the Philip experiment is none too different to the back-story descriptions one to find for various Spirits, which are listed in Medieval Grimoires, this is is especially the case with the Grimoire of the Goetia, otherwise called the Lemegeton. The only difference is that Philip was part of a Historical structure while the Spirits of the Grimoires belong to a Religious Mind Construct of a Symbolic structure within which they express themselves and thereby determining the type of information they communicate. In other words, the Spirits are Mind Constructs, which exist within a larger Mind Construct of a Mythological structure, while the Mind Construct of a Philip was placed within a Mythologised Historical epoch. One will notice that Philip's back-story was very much the stuff of a Mind Construct belonging to a romance novel, whereby the information he imparted reflected back this focus. 2: The Evocation/Invocation of Spirits is one of the hallmarks of a Shaman as well as being the province of Ritual Magick, whereupon the Philip experiment is the same of orientation; hence, the ancient techniques, which are employed by ‘Shamans’ can be applied to ones creation and eventual Evocation/Invocation of ones Mind Doll of a Tulpa. However, when one engages in Shamanistic practice one will not find a quick fix; it requires work on ones part, which involves rigorous self analysis and self observation as well as patience and persistence. It will take time for one to Evoke/Invoke ones Mind Doll of a Tulpa amidst ones Triangle of Art and while doing so of Sorcery practice one will learn much about ones self, both of shadow and of light; such practice is not to be taken lightly or to be considered as being some interesting pastime. 3: The creation of a Tulpa in Tibetan Bon-Po Buddhist practice is to give one an insight into the nature of reality being that of Maya whose substance is that of pure consciousness, whereby the forms one perceives as ones physical reality is that of an illusion created by ones mind. The ancient Shamans utilised the technique in order to awaken abilities within themselves as well as to manipulate reality via consciously engineered Synchronicities for healing purposes and otherwise of exploration, which is essentially that of Magick. The art of Magick has many similarities of understanding with Quantum Physics, which communicates that a particle exists in many places simultaneously. When one becomes aware within a Lucid Dream ones consciousness can interact with the Quantum reality to thereby affect; for ones Dreams are made up of Electrons suffused by the light of the Bio-Photon; whereby, when one consciously makes changes within ones Dreams it will thereby have a concordant affect upon Physical reality, which in its self is made up of Atoms, whence one experiences Synchronicity. The understanding of Synchronicity leads one to Information Theory in regards to the Magickal Correspondances as well as Fractals; for ones Dreams are essentially made of energy and thereby that of Information, which have a Fractal nature. 4: In Magickal practice a Tulpa is an Elemental being whose qualities are determined by the Elements within ones self; these Elements can be equated with the Four Elements around the Magick Circle divided into Four directions being that of Fire, Air, Earth and Water. One can also equate the Four Pavlovian ‘F’s’ of Elemental Emotional responses to ones Magick Circle from which one creates ones Tulpa, being that of Fight, Flight, Food and Fornication; the Four Pavlovian ‘F,s’ are in essence that of a program, which one programs ones Tulpa with like that of a Robot. The Four Pavlovian ‘F’s’ can thence be seen as the Fight and Flight responses of self preservation; hence a survival program, while Food is that of ones Tulpa seeking a power source in order to sustain its existence, whereby it desires ones Emotional focus; while Fornication, is that ones Tulpa will self-replicate its self like an idea to spread of Meme; however, over time ones Tulpa will become self aware of Sentience, which is that of the Fifth Element Quintessence and summation of all its acquired experiences; whereby, once created, the Tulpa will eventually split off from its creator as an individual entity in its own right; hence it will not want to be dissolved after one has conjured it, which is especially the case if ones Tulpa has an Archetypal quality of a collective focus. Ones creation of a Tulpa can thence be equated with the science of Cybernetics merged with Neurology; for ones Dreams are not too dissimilar to Virtual Reality Simulations while ones Tulpa is that of a Sentient program. 5: The creation of a Tulpa was also utilised to reveal to the Adept that all entities are essentially Tulpas like that of the Adept him/herself as well as to reveal that entities such as Ghosts, Angels, Demons, Gods, Goddesses or a God and Devil are self created who do not validate the reality or so called truths of any religion or belief system by their existence apart from validating a technique, which is based upon the in depth observation and understanding of the mechanism of consciousness. The ancient Shamanic Adept who practiced Tulpa creation had long time prior come to a profound understanding, which Physicists now communicate in regards to the Observer Created Universe whose quality appears to be akin to that of a Hologram, whereby that of a Tulpa Simulation one can otherwise call Maya.
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