shamanism_sorcery_chaos_magick_witchcraft_demonology_spirit_evocation_occult_lucid_dreaming

 

MALPHASI META-PSYCHIC TIME-COP GIRL: The Thirty-Ninth Spirit is Malphasi. She is a Mighty and Powerful President. She appears at first like a Crow, but after she will put on human shape at the request of the Exorcist whereupon she assumes the form of a most beautiful woman dressed as a Police Officer of a Detective. She speaks with a stern but sensual voice. She can build houses and towers within vivid Visions and Lucid Dreams, which by Synchronicity her Master to thence occupy of found abodes. She will make the abode of her Master secure against all Criminal activity as well as to inform him about the desires and thoughts of any of his enemies or Criminals and what they are planning to do and have done, for she is a Psychic Detective. She gives good Familiars whom appear dressed as Police Women. If her Master makes a sacrifice unto her of ejaculatory offering, which she to instigate via those Erotic lucid Dreams she will induce as a most salacious Succubus she will receive it kindly and most willingly; however, she will deceive her Master if he does so without first handcuffing her, for she enjoys being bound up of Sadomasochistic Bondage games within Visions and Dreams; when bound she will not and never will deceive her Master. She Governs 40 Legions of Spirits likened to her self.

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CROW COP GIRL MALPHASI, PRECOG HUNTER OF BRAINWASHED AUTOMATONS  

 

One could equate Malphasi with the female character called Ruka in the Manga inspired Japanese film entitled Tokyo Gore Police (Tōkyō Zankoku Keisatsu). The 2008 film was directed by Yoshihiro Nishimura and stars Eihi Shiina as Ruka, a vengeful Police officer. Tokyo Gore Police was shown in several film festivals in North America. It generally received positive reviews, which noted that Tokyo Gore Police lived up to the Surreal film's title, by being exceedingly gory, very perverse and totally bizarre.

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The stylish gore film is set in a near future of a chaotic Cyber-Punk Japan. A mad scientist known as "Key Man" has created a Virus, which mutates humans into monstrous creatures called "Engineers" whom sprout bizarre weaponry from any injury that they have inflicted upon them. One could associate Key-Man with a Patriarchal paradigm whose Symbolic Viral memes of a Dominator culture have afflicted the populace into becoming Souless due to an imbalance within their psyches, which has been caused by the traumatic affect of completely losing their Ancestral self-identity over 2000yrs of Cultic Brainwashing to focus upon a belief system not their own; hence the populace have gone quite mad to be led around by their noses as meek Brainwashed Sheep, all as engineered Automatons whom feed off each other like Vampires while praising their Illuminati Key-Man of a Jealous God.

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In the film Tokyo Gore Police, the Police Force has been privatized to deal with this new threat of Engineers, so a special squad of officers called "Engineer Hunters" are created to deal with them. However, unlike the average Police force, the Engineer Hunters are a private quasi-military force, which utilizes violence, sadism, and street-side executions to maintain law and order of Judge Dredd zeal like many an undercover Intelligence Agency. As for Malphasi she does likewise at the Quantum level of the Dream where she disrupts those plans Engineered by individuals of malign intent so that they will not manifest into her Master's experiential reality.

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One could perceive the Tokyo Gore special Police force otherwise of "Engineer Hunters" as having Precognitive abilities whereupon they can foresee Crimes being committed before they happen since the Engineers are habitual of nature, somewhat mechanical, if not predictable in their actions as Brainwashed Automatons; hence the Engineers do not have any free-will to speak of even if they believe otherwise, for they are but programmed Sheep whom make up the majority of the populace believing that Sex is the first Sin while to indulge in War. One can say it is that of a Mind-Control system of Cultic Brainwash, which seeks to stem population growth!

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Helping the Tokyo Gore Police force is Ruka, an anti-social, self-harming loner, who is very skilled in dispatching the Engineers whom one can associate with Malphasi of a Time Cop since she knows what has been done in the Past (Retrocognition) as well as what will happen in the Future (Precognition) by knowing the thoughts of her Master's enemies and other Criminals of habitual predatory inclinations in order to negate their malign Engineer objectives.

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Precognition (from the Latin præ-, “prior to,” & cognitio, “acquiring knowledge”), also called Future Sight, refers to an altered state of perception, which involves the acquisition of future information that cannot be deduced from presently available and normally acquired sense-based information. A related term, Presentiment, refers to information about future events, which is perceived as emotions whose underlying energetic state empowers ones conceptual thoughts. The terms are usually used to denote a seemingly Parapsychological or extrasensory process of perception, including Clairvoyance. Various psychological processes, making no reference to Psi, have also been offered to explain the phenomena by those more scepitical of Mechanical bent of Mind.

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As with other forms of extrasensory perception, the existence of Precognition is not generally accepted by the scientific community, because no replicable demonstration has been achieved under their 'Engineered' Laboratory conditions, which tends to negate such phenomena happening in the first place, thus it gives the scientists an idea how to dumb down Precognitive abilities amidst the populace. Scientific investigation of extrasensory perception (ESP) is complicated by the definition which implies that the phenomena goes against established principles of science, whereupon the phenomenon is not taken seriously. Specifically, Precognition would violate the principle that an effect cannot occur before its cause. However, there are established biases, affecting human memory and judgment of probability, which can create a convincing but false impression of Precognition; but many people have experienced Precognition whether orthodox science likes it or not, whose experiences cannot be explained by the present scientific paradigm. However, Quantum Physics offers some explanation since at the Quantum level of ones Dreams information can travel backwards in time. A rather insightful story, which involves Precognition in regards to stopping Criminal actions being committed is "The Minority Report."

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"The Minority Report" is a science fiction short story written by the author Philip K. Dick, which was first published in Fantastic Universe January in 1956. The story is about a future society where murders are prevented through the efforts of three Mutants who have Precognitive abilities to perceive future events. One could equate the three Mutants with the three parts of ones Brain, being that of the Reptilian Brain-Stem, Mammalian Brain of the Cerebellum and the Neo-Cortex of the Hominid Brain.

The story mainly concerns paradoxes and splinter alternate realities that are generated by Precognition, which ties in with Multiverse Theory that was proven to be a reality by a group of Cambridge scientists back in 2008 whence allowing for Time-Travel and thereby Precognition as well as Retrocognition to be possible. The splinter alternate realities are created by the use of Precognition to foresee Crimes when the chief of Police intercepts a Precognition that he is about to murder a man he has never met. The story also concerns the danger of a powerful post-war military industrial complex during peacetime, which is utilising Precognitive information for its own benefit, such as to foresee future technologies hence generating alternate splinter realities.

Like many stories dealing with knowledge of future events, "The Minority Report" questions the existence of free will. Founded thirty years prior to the story, Precrime is a Policing system which punishes people with imprisonment for murders they would have committed, had they not been prevented. This method has replaced the traditional system of discovering a murder and its perpetrator(s) after the crime to then issue punishment for a completed action. As one character says in the introduction to the story, "punishment was never much of a deterrent and could scarcely have afforded comfort to a victim already dead". Precrime does not deal solely with cases of murder, but all crimes. As John Anderton (the initiator of Precrime) states, "Precrime has cut down felonies by ninety-nine and decimal point eight percent."

The system of predicting the future by reports is performed by three mutants known as "Precogs" because of their Precognitive abilities by which they can see up to two weeks into the future. The Precogs sit in a room which is perpetually in half-darkness, constantly talking nonsense to themselves that is incoherent until it is analyzed by a computer and converted into predictions of the future. This information is assembled by the computer into the form of symbols before being transcribed onto conventional punch cards which are ejected into various coded slots: when cards are produced, they appear simultaneously at Precrime as well as the army general headquarters, in order to prevent corruption.

Ones experience of Dreams is ones interaction with the Quantum level of existence, which are often incoherent of Symbolic information being parallel processed from innumerable alternate possibilities like that of Philip K Dick's Precogs oracle mutterings where one often experiences Precognition; such Precognitive Dreams are considered real by at least one third of the general population.

Many of the "psychic experiences" that are volunteered to Parapsychologists by the general population involve apparent Precognition. In one review of a U.S. case collection, submitted to Duke University's Parapsychology Laboratory, 75% of 1777 Dream-based experiences were of an ostensibly Precognitive type, as were 60% of 1513 wakeful experiences. A similar pattern was identified for a separate collection of 157 cases experienced by children; here, the largest category of experiences was again of Precognitive Dreams (52%), followed by precognitive intuitions (52%). A German case collection produced a similar figure: 52% of 1,000 cases were of the apparently Precognitive type. A British study of 300 volunteered cases showed 34% to be apparently Precognitive.

History records many instances of apparent precognition, and belief in its occurrence as a form of foreseeing the future (this can be through visions, Déjà vu or through Dreams which is usually the case in regards to Precognition). The first thorough collection and critical review of such spontaneous cases was created by the British Society for Psychical Research (SPR). This involved checking the veracity of people's reports by interviewing witnesses, and obtaining objective evidence of the occurrence of the Precognition prior to the event's occurrence. Substantial reports of these cases were authored by Eleanor Sidgwick in 1888, and H. F. Saltmarsh in 1938. Sidgwick believed the evidence to warrant further investigation as to the validity of the concept of Precognition, and Saltmarsh offered that the evidence, if it did not scientifically establish the phenomenon, at least excluded alternative hypotheses. Nicol, however, in a later review, came to the conclusion that their evidence was not so suggestive, given, in particular, the long length of time between the occurrence of some of the most suggestive cases, and their first report to the SPR.

J. W. Dunne, a British aeronautics engineer, undertook to study precognitive Dreaming more objectively, by recording each of his Dreams as they occurred to him, and identifying any correspondences between his future experiences and his recorded Dreams. In 1927, he reported his findings, together with an explanatory theory, in An Experiment with Time. In this work, at least 10% of his Dreams appeared to represent some future event, pertaining to some relatively trivial incident in Dunne's own life, or some major news events appearing in the press a day or so after the Dream. Dunne concluded that Precognitive Dreams are common occurrences: many people have them without realizing it, largely because they do not recall the details of the Dream. Also reported in the book was an experiment Dunne conducted with several participants other than himself, each studiously recording their Dreams and seeking to associate them with subsequent experiences. While these confirmed Dunne's personal observations, a later independently conducted experiment failed to replicate his findings; but then not everyone is adept at Precognitive Dreaming for some to but crawl of Mind to eventually if ever learn to walk of Thought and perhaps to then Dream run, while only a very few make it to the Meta-Psychic Olympics of Lucid Dreaming so as to tune into Futures beckoning back.

Malphasi is very much like the comic strip character called 'Judge Cassandra Anderson' who started as a supporting character in the comic strip Judge Dredd featured in the comic magazine 2000 AD. Anderson eventually rose to prominence to have her own series, which is entitled Anderson: Psi Division; the series was created by writer John Wagner and artist Brian Bolland in 1980. Since 1988, Anderson has been written almost exclusively by Alan Grant, often working with artist Arthur Ranson.

John Wagner created both Judge Death and Judge Anderson for the story "Judge Death," the latter helping introduce the Psi-Judges, which were seen as a natural progression while the artist Brian Bolland based the visual look of Anderson upon the singer Debbie Harry.

Judge Anderson’s middle name of Cassandra "She who entangles men", also known as Alexandra is originally derived from the name of the ancient Greek Prophetess who was the daughter of King Priam and Queen Hecuba of Troy. Her beauty caused Apollo to grant her the gift of Prophecy. In an alternative version, she spent a night at Apollo's temple, at which time the temple snakes licked her ears clean so that she was able to hear the future. This is a recurring theme in Greek mythology, though sometimes it brings an ability to understand the language of animals rather than an ability to know the future. However, when she did not return his love, Apollo placed a curse on her so that no one would ever believe her predictions. She is a figure both of the epic tradition and of tragedy, where her combination of deep understanding and powerlessness exemplify the tragic condition of humankind.

Like her namesake Cassandra, Judge Anderson has Psychic powers. In addition to being able to sense approaching danger and foresee events of the near future, as did her namesake, she also has Telepathy. This allows her to read other people's minds and use mental attacks. These abilities allowed her to be a member of Mega-City One's corps of Judges as a member of the Psi Division, which includes all Judges possessing Psychic abilities; whereupon one could perceive Malphasi as an Anarchist Psi Division Mega-City Judge of a Succubus whom runs the gauntlet of Hell's Anarchy.

 

 

shamanism_sorcery_chaos_magick_occult_witchcraft_demonology_necromancy_spirit_evocation

 

AMONA WEREWOLF WITCH BITCH GANGSTER MOLL : The Seventh Spirit is Amona. She is a Marchioness Great in Power, and most stern. She initially appears as a black Wolf with a Serpents tail. Out of her mouth vomits flames of fire. But at the command of the Exorcist she puts on a most comely and ravishingly beautiful shape of a young black woman who will be a Werewolf Bitch Gangster Moll wielding an Uzi sub-machine gun upon whose casing can be seen Snakes. Around her neck can be sometimes perceived a necklace of Wolves teeth while her hair is black as a Ravens wing, which at times to have Raven’s feathers trailing from her dreadlocks for she can also assume the form of a Raven when need be; at times she to appear wearing an elaborate long Witches coat of Raven's feathers and Wolf fur. She tells of things Past and to come of Future to also teach her Master about Psychic-Warfare. She procures feuds amidst the enemies of her Master until they utterly destroy themselves, while she reconciles controversies between friends. She is a streetwise Psychic Gangster and ever protective of her Master, but she will only do what her Master bids when she has had her most salacious way with him via those vivid Erotic Lucid Dreams she will initiate of wild and wanton hedonistic sensual pleasures set amidst an infernal Sin City of a sprawling metropolis. She Governs over Forty Legions of Gang Girls likened unto her self.

shamanism_sorcery_witchcraft_demonology_necronomancy_spirit_evocation

 

AMONA OF INFERNAL OLD TOWN SUCCUBUS SIN CITY

 

ZOMBIE HOOKER NIGHTMARE BABES

Amona is very much entwined with an infernal realm of Luna wherein is found a great metropolis of a Brothel city, which is occupied by Gangster Girl Prostitutes. One can equate Amona’s Dream domain of an alternate reality with Old Town from out of Frank Miller’s comic-strip graphic novel creation of Sin City, which is otherwise known as Basin City where one to find ‘The Girls of Old Town’ who are a group of self-governing Prostitutes.

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During the days of the Gold Rush, when the town of Basin City had just been settled like that of the ancient Mesopotamian urban centres of Edom and Ur, the Satanic Roark family "imported" a vast number of Women from across the globe into the open and uncontrolled area, turning a struggling mining camp into a thriving, bustling Sumerian type city and securing themselves a vast fortune and almost uncontested control over their dominion, which one could equate with an underworld metropolis. These Women ended up forming the district that would become Old Town, the Prostitute quarter of Ishtar Succubae central.

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In addition, the people charged with governing the city, most of them from the Roark line, remained in power for generations becoming somewhat like the Priest Kings of Mesopotamia, running it as they saw fit, likened to some ongoing Illuminati Hell Fire Club Vampire clan. It is suggested by Frank Miller’s The Big Fat Kill that during this time, Old Town's Female residents were subjugated and virtually enslaved under the combined malign influence of Patriarchal inclined politics, pimps and mobsters, making deaths, beatings, drug addiction and rape an ugly reality to most of the residents of Old Town.

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However, at an unspecified time, the Women formed a truce with the police department, allowing the Women to defend their own turf, driving out the pimps and mobsters and administered Vigilante justice to those that wronged one of their own Priestesses. The Patriarch cops get a slice of the profits and 'free fun' outside of Church work hours.

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If a cop tries to enter the boundaries of Old Town while on duty, he is sent back with his tail between his legs, usually after being humiliated by the Girls, but at least he is sent back alive. Frank Miller's story 'The Big Fat Kill' illustrates the danger of what would happen if a cop were ever discovered to have been murdered on Old Town turf, and the lengths the Illuminati mob were willing to go to in order to seize control of the neighbourhood.

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The Girls themselves are portrayed fairly sympathetically in the Frank Miller series, usually as hookers with hearts of gold within a male-dominated Illuminati metropolis of Patriarchal paradigm, whilst not averse to issuing their own brand of justice on those that cross them. Many of the characters appear as caricatures of popular female stereotypes and demi-Goddess pop culture icons, such as Old Town Girls dressed as Wonder Woman, Zorro, Southern belles and Cowgirls of Archetypal uniform fetish.

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Goldie and Wendy, the twin Prostitutes whom Frank Miller has as being the leaders of Old Town, took control of the neighbourhood just prior to the events of Frank Miller’s story, ‘A Dame To Kill For.’

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However, Amona is very much like Frank Miller’s other character called Gail, who is a Prostitute, Dominatrix and one of the authority figures of Old Town, second only to the Twins. Standing 6 feet tall and wearing an outfit made of a combination of leather, fishnet stockings and metal studs, and occasionally bondage masks. She's often seen wielding an Uzi submachine gun. She has a love-hate relationship with another of Frank Miller’s characters called Dwight McCarthy (one could equate with some Goetic Magician of a Faustian character), who claims that the only reason he is still alive at all is 'that one fiery night when she was mine' and the un-returnable love she feels for him.

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As of the end of Frank Miller’s story, The Big Fat Kill, the status of their relationship is in question, although the ending of The Big Fat Kill within the movie adaptation, and the events of Frank Miller's story 'Family Values,' don't rule out the possibility that the two are lovers once more; Miller has said on the audio commentary track for the movie that Gail's character is comparable, in many ways, to that of Catwoman. Gail is played by the actress Rosario Dawson in the Sin City film adaptation.

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One can associate the other Succubae of Amona’s Wolf Bitch Gangster Coven of Prostitute Witches with Frank Miller’s Sin City graphic novel characters of ensuing film adaptation, one of which being the character called Miho.

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Miho is a highly skilled, roller-skate-savvy Assassin who trains and protects the Women of Old Town. Popular belief maintains she is not actually a professional Prostitute. Miho is played by the Actress and Model Devon Aoki in the film adaptation of Sin City. Suffice to say one could Evoke Miho as an Altai Succubus in league with Amona who will protect her Master via her Martial Arts skills of a Psychic Assassin against all enemies both internal and external for her Tulpa of an Archetype is being spun by the focus of many.

shamanism_sorcery_chaos_magick_occult_witchcraft_demonology_necronomancy_lucid_dreaming_sex

Miho is of Japanese descent in Frank Miller's Sin City series. Along with Gail, she serves as an enforcer and defender of Old Town. She is often referred to as "Deadly Little Miho" by Dwight in his narrations. To date, Miho has appeared in three of the Sin City yarns.

Much of Miho's past remains a mystery. Three years before the events of ‘A Dame To Kill For’ Miho was saved by Dwight McCarthy during an attack by Tong gangsters. As Dwight himself explains to Goldie and Wendy, "three of the Tong who attacked Miho were dead by her hand. But the last two had her dead to rights at “Point blank range." Because of this incident, she owes a debt of honour to Dwight. Subsequently, Dwight is the only male character she is ever shown to have any non-lethal interaction with, even taking orders from him at one point. They have some sort of friendship, as he is also the only character she ever shows any physical attraction or affection towards.

Story-A Dame to Kill For: After Dwight is shot multiple times and he discovers Ava Lord has been manipulating him to commit murder, he flees to Old Town. He seeks refuge from Gail, and in order to gain the help of the Girls of Old Town, he tells the story of saving Miho's life from Tong gangsters. As according to honour, the Girls are obligated to help him in his plan for revenge. Miho is instrumental during the fight with Manute at Ava Lord’s estate, stopping him from reaching Dwight and crucifying him through the arms with her twin swords. This leads Manute to have a great disdain for the Old Town Girls.

Story-The Big Fat Kill: Miho is responsible for incapacitating and murdering Jackie Boy when he attempts to kidnap one of the Old Town Girls. After Dwight discovers that Jackie Boy is a police officer, he attempts to prevent a war between the Old Town Girls and the police by disposing of the body in the tar pits. Upon arrival, he is attacked by Irish mercenaries sent by Wallenquist, who steal Jackie Boy's severed head and leave Dwight to drown in the tar pits. As Dwight sinks beneath the surface of the pits, Miho dives in and rescues him.

Story-Family Values: Miho and Dwight get involved in a mob war between the families of Don Magliozzi and Boss Wallenquist, after being told about a recent mob hit. Dwight is soon kidnapped by Vito, who is the nephew of Magliozzi, and is driven toward the Projects. Unknown to the hit-men is that Miho has been following Dwight to make sure that he is protected. Upon mention, Miho kills Spinelli, one of the goons, and they park in a hilltop rest area, overlooking the Projects. There, Miho "toys" with one of the hitmen as Dwight tells Vito to kill the other hit-man, which is Vito's own brother Luca.

After Miho and Dwight are through, they head straight to Sacred Oaks to confront Don Magliozzi, driven by Vito. Miho simply cuts through the guards and Dwight makes his appearance. He tells the Don he is going to die along with Vito for the accidental death of Carmen, one of the Old Town Girls. In Family Values Dwight remarks on Miho's having killed a policeman. ("Remember what went down the last time you killed a cop."); this refers to Miho killing Jack Rafferty in The Big Fat Kill.

Miho is depicted as being petite of physical stature, standing maybe 4'10" maximum and weighing a mere 80-90 pounds. She has long dark hair, a very slim figure, and dark eyes. Normally she dresses in a short, black modified Kimono, worn over a bra, and a belt into which she tucks all sorts of weapons. A Wakizashi or two sometimes hangs from her belt. Miho usually uses Japanese swords of various sizes, and Shuriken in the shape of the Manji, as seen in The Big Fat Kill and Family Values. She is also skilled with the Mongolian longbow and has various other small weapons tucked into her clothing.

In a fight Miho typically uses her swords to "play" with her opponent (in Family Values Dwight likens her to a Cat), often dodging her opponent's blows while hitting him/her (with seeming ease) in return. Miho would appear to be a modern day Mistress of traditional Ninjutsu. She utilizes a wide variety of weapons, such as Katana, Wakizashi and Kusarigama. Miho does not speak in any of her appearances, whom appears to be mute. Despite residing in Old Town, there is nothing to suggest that she herself is a Prostitute. She tends to rely on stealth, evasion, and counter attack more than directly engaging an opponent. This puts to good use her acrobatic/gymnastic ability and knowledge of pressure points, veins and arteries.

Miho is fond of using roller-skates to get around. The same trick is used by Carrie Kelly as Catgirl in Batman: The Dark Knight Strikes Again, and the Rollergirl character in the movie Boogie Nights, as well as the leader of the gang called The Punks in the Movie ‘The Warriors.’ Miho is easily offended by anti-Japanese racial slurs, such as "Jap slut" and "Jap slag". In response, Miho behaves in an even more sadistic way when spoken to in such manner. Frank Miller has stated in the Recut DVD Commentary that Kevin and Miho are the supernatural beings in Sin City. Miller characterizes them as "Demons"; Miho is the Good "Demon" and Kevin is the Evil one.

On the DVD commentary track for the film, Quentin Tarantino states that after he suggested that Miho's swords were made by Hattori Hanzō, writer/director Frank Miller enthusiastically agreed. The other female characters of Old Town Left-Hand path Cabbala are just as colourful, which one can equate with Succubae:

SALLY: an Old Town Girl and Joey's mistress, who tries to kill her to cover-up his infidelity. Luckily, Dwight, who was photographing him, smashes through a window and saves her.

MOLLY: an Old Town Girl who is seemingly a doctor and expert surgeon. She saved Dwight's life, at Gail's insistence, when he was repeatedly shot by Ava Lord, and later performs surgery on his face to alter his appearance.

KELLY, SANDY & DENISE : a group of Old Town Girls who were victims of a group of white slavers led by a man named Manuel. Though their fate was never revealed, Dwight presumably made sure their jailers were dealt with accordingly.

BECKY: a young Old Town Prostitute who is instrumental in getting Jackie Boy killed by Miho. She also works for Herr Wallenquist as a spy, mainly because she did not want her mother to discover that she was a Prostitute, partly because he offered her a considerable sum of money and a new life. Gail later finds out that Becky is a spy and bites off the left side of Becky's neck, then later shoots her during 'The Big Fat Kill'. In the epilogue of the movie adaptation, Becky is only shot in the arm during the Big Fat Kill and escapes to the hospital. In the hospital on an elevator she meets Salesman, reenacting the Customer is Always Right scene. Becky is played by the actress Alexis Bledel in the film adaptation of Sin City.

DALLAS: Old Town Prostitute and Miho's driver. Gunned down by mercenaries. In the movie she is sometimes seen wearing a Zorro costume.

TAMMY: an Old Town 'Nurse;' Frank Miller's character called Liebowitz uses Tammy to taunt and torture Hartigan.

CARMEN: Old Town Prostitute with a traumatizing past; lesbian lover to Daisy. Unintentionally gunned down in the Magliozzi hit on Bruno.

DAISY: Carmen's lesbian lover. Avenges her death by killing the remaining Magliozzi family members.

Amona's Old Town Girl Succubae of Werewolf Bitch Gang are instrumental in delivering the vengeance meted out by her Master upon his enemies should he deem it wise to do so, but only if justified; otherwise her Master to visit Underworld Old Town within Dreams made Lucid, wherein Amona and her Succubae Gang entertain him within their infernal Succubus Club of a luxurious Sumerian Bordello to tell of Past and Future happenings via their erotic dances upon table top of a bed and around a pole to make erect of Present.

 

 

 

 

INFERNAL SUCCUBUS BITCH SIN CITY SHOOTER